TAPoR in Act One: The Final Struggle

It has been quite the process, and it seems surreal that we are almost done with the digital humanities for this term, but it is time to conclude with our Phase 2 blogs. My group met in the TFDL this morning, and after our talking about/ obsessing over the Hunger Games, like we do every meeting, we eventually got back on topic and started to discuss our next move. We decided that, keeping the characters we had previously looked at in Act One, we would t use each other for help and use the different tools that we are each experts in to look further into Hamlet. Rearing to go for this new blog, I began by just going back to TAPoR, so that I could look at the results that I had found last week. Unfortunately, as seems to be the curse of TAPoR, it failed to work. The site refused to load, and I was unable to view what I had done last week, and I was unable to do anything new with it as well. I even tried to use a different browser, Mozilla Firefox instead of Google Chrome, but it did not change the disappointing result. Later, I learned that it was not just my computer, but the TAPoR site had refused to work for at least one group member from phase one as well. Although I am thankful that there is nothing wrong with my computer, I cannot help but feel anger towards this tool. Brushing off this slight nuisance to my plan of action, I decided to start taking a look at the other tools, and how they could help me look further into the characters of Laertes and Ophelia in Act one. However, I encountered another problem with technology while trying to view the Google doc that is our main form of communication. I tried several times and several different ways to log onto this tool, but no matter what I did, I received the same message: telling me that I cannot access the document because it would be in violation with the Terms and Services of it. After talking to a team mate from Phase Two this time, I learned that it was not just TAPoR that was giving other people problems, but the Google doc as well. The Google doc that my team has been using as a form of communication for this phase has been giving at least two other people in my group issues. As the feeling of frustration and discouragement settled in, I wondered to myself if any of these problems facing the technological aspect of the project will ever be resolved. I can sense a kind of déjà vu with these issues, where, once again, I am busy trying to figure out the system errors of my computer rather than focusing on important aspects that I am supposed to be finding within the play. It seems that rather than trying to collaborate with the other tools, and learn what I can do with them from the Google doc, I have spent much less time learning about Laertes and Ophelia, and more time trying to fix something that I cannot fix.

3 thoughts on “TAPoR in Act One: The Final Struggle

  1. Amy! Goodness gracious could anything else go wrong for you?! I’m so sorry everything decided to be stupid for you this week. Since I’m not even sure what the state of our GoogleDoc is in right now (because that screwing up has definitely never happened to me before so I have no clue what’s wrong with it) I’m just gonna ask you about your struggles via this reply. Was TapOr only not working for you and the one other Phase 1 teammate of yours, or for everyone? And was there any way to contact the creator or is he the one who is kind of slow on the replies? It’s such a shame you couldn’t use TapOr to find all those capital letters occurring in Act 1! haha. Don’t you worry though. We will all pull our tools together tomorrow and try to help you straighten things out. That will be our POA!

  2. What? Amy? We NEVER talk about The Hunger Games…what is that anyway? Some crazy teen novel?…Nope. Never heard of it….

    I think what you meant to say is that we are highly productive…every meeting!

    Hahah Great post – I am sorry you’re having so much trouble with your tool. Lucky for you I hear you have some great team members to lean on!


  3. What is this Hunger Games business? Just kidding.

    Did you e-mail the developers? I agree that’s very frustrating.

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